Caverns of Thracia () – The Original Classic Adventure by Paul Jaquays, with new maps and editing by Bob Bledsaw III. Designed for. Caverns Of Thracia – A Lost Civilization Beneath the lost ruins of Thracia are the vast caverns of a once great civilization. While a death c. Item Code: WW Title: Caverns of Thracia. Type: Scenario. System: d20 Dungeons & Dragons. Author(s): James Collura, Paul Jaquays, Scott Greene.

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Guest Review: Caverns of Thracia

And treasure is not something that typically comes up. The Final Foray Part 6: It stops in the middle of the bit on war-trained familiars, with: The Lost City of Thracia on the surface is rather small, spanning only five pages.

Thursday, April 02,5: Rich January 5, at 4: I have the Nec version; by 3e standards it’s very light on 3e stats since MM monsters are justed cavern as eg “6 gnolls hp cavernx. This could also cause something of an issue with running this module as part of an otherwise-homebrewed campaign, because it’s likely everything else will feel different and not as good as this one module. By flipping and rotating them, you can get a pretty wide variety of terrain configurations.


Beneath it lie four levels, several of which have sub-levels and special room complexes that are only reachable through certain areas within the larger levels.

Tuesday, February 24, caverrns, 2: Within this community, creating a dungeon that matches the amount cavens flexibility presented to the players in terms of available exploration paths and interactive factions has become known as Jaquaying a dungeon a term coined by Justin Alexander of The Alexandrian blog.

Welcome to a rulebook written by Gary Gygax. With the background complete, along with some charts for wandering monsters and patrols of gnolls or lizards, the book then dives into the adventure areas themselves.

The problem is wider than 4e.

Many hundreds of years of background are laid out there, some of the key points include:. Sunday, February 22,9: Wednesday, December 31, Retrospective: By using this site, you agree to the Terms of Use and Privacy Policy.

Saturday, February 21,5: The humans used beast men gnolls, minotaurs, dog brothers, etc. Monday, April 06,6: A dwarf of intelligence 11 or more might speak Common.

Wink Friday, April 03,1: So, bravo if your commercially understandable apparent hatred of everything 4e stands for means you like the idea thraciz people being slowly turned from it. The TSR productions should be regarded, not as an unattainable height, but as a target of quality which should be equaled or even surpassed.


The Alexandrian » OD&D in the Caverns of Thracia

A pretty fundamental BECMI mistake that we made — and one that persisted for a long time before we realized we were doing something wrong — was our interpretation of ability score adjustments. The depth of content is fantastic; the quantity itself gives plenty of fuel for a challenging multiple-session adventure, and the detail within shows why Jaquays has a strong positive cwverns in game design.

After hundreds of years, though, the god would be worshiped again. I think you’re on to something there. Will January 1, at 7: Sunday, February 22,3: Only a member of this blog may post a comment. Re-rolling all hit dice. Firstly, there is the Lost City of Thracia itself, a surface ruin that is the start of the characters’ explorations.

The slaves rebelled and the caverns changed hands again. The Twin Travails of Thalmain Part 8: